Dead: Wraith (Crypt)     

Species: N/A. Type: Crypt Wraith. Class: Dead. Align: UnHoly. Gender: N/A.

 

Level: 21 +1-D10. Damage-Points: 3-D20 x level.

Number encountered: 1.

Experience-Points: 100 x level.

 

Characteristics:

Awareness: Hearing: 40, Sense of Smell: 0, Sixth Sense: 20, Taste: 0, Touch: 28, Vision: 50,

Charisma -: Appearance: See: "Description". Speech: 30, Constitution: 60, Coordination: 50, Dexterity: 50, Intelligence: 30, Mental-Strength: 80, Strength: 40, Wisdom: 30.

 

Movement:

Flying: Can't. Grounded: 15. Swimming: 5.

 

Luck: 1-D6 per level.

Oxygen-Points: Does not need oxygen to exist.

Blood-Points: Does not need oxygen to exist.

 

Attacks:

Grasp ------------- : 2

Drain Damage -- : 1-D6 (+ 1-D6 per 2 levels advanced) to the flesh (this effects its prey, even if armor is touched -- armor does not hinder damage).

 

Range ------------- : 1 space (5').

Attack type ------ : Touch.

Special ------------ : None.

 

Defense: 50. Offense: 50.

 

Treasure: %Roll needed to have money and treasure:

02+ to have 3-D4 item checks.

Begin checking on the Rare chart.

 

Description:

Annihilation Strike?: Yes. Sudden Death Strike?: Yes.

Description - : The Crypt Wraith is a physical aspect of what was once a living person, dark and terrible. this Dead casts fear befor it, causing the weak minded to falter and flee in terror. It's hollow, lifeless eye sockets burn with a darkened, pale, violet luminecense.

 

Dislikes ----- : All living and unliving creatures.

Disposition - : In silsnce, this terrible creature seeks the downfall and destruction of all living creatures.

 

Fears -------- : None.

Habitat ------ : Crypts, Labyrinths and, rarely, other settings.

Immunities - : Only physically damaging spells can harm this creature (i.e., Dart, Lightning-Bolt, Fireball, Etc.).

 

Life-span --- : N/A. This creature is of the dead.

Likes -------- : Destruction of the living, and of the natural order of things.

Needs ------- : None.

Note --------- : None.

 

Special Abilities:

Necromancer spells: This Dead creature will have 1 random Necromancer spell per 3 levels advanced (no prerequisites enforced).

 

Spell-Points: 2-D12 (+ 1-D6 per level advanced).

 

Special Defenses:

Death-Resistance: 80%

Magic-Resistance: 70%

 

Special Offenses:

Leech: All damage inflicted by this creature's touch will flow back into it in the form of healing.

 

Susceptibilities and Weaknesses: Holy-based spells cause +50% effect.

Weapon Susceptibilities : Rank-20 (or better) magic, or Rank-5 (or better) enchanted, weapon to harm.